Well, some questions/requests from my part:
1) Will we have ships with some AI. I mean, performing evasive maneuvers to make more dificult hiting them with bombs and/or torpedoes.
2) Will we have small, medium and large fleets as a whole? I mean transport convoys with destroyers moving around, or strike forces that move in formation, and so on. Instead that to have to put on the mission builder one ship at the time. Or creat fleets by our self and place the on the map like a single object.
3) Will you keep or improve the possibility to modify the "rate of fire" of flak from ships like we have on IL-2? Its a very good thing and i hope we will have it also on SoW.
4) Will be improved the damage that anti-tanks guns do. One problem i have witi IL-2, is that with some tanks could be hit countless times by anti-tank guns and still live like nothing happened, and the anti-tanks guns being destroyed one at the time, becoming completely useles. This forced me to use tanks instead of the anti tanks guns on their positions in order to have some decent ground defense.
5) Will the anti-tank guns rotate to hit the tank from the side or rear if the tank pass by?
6) Are you planning on modeling real important naval bases like, for example, the german submarine bases set on France. With their huge bunkers and all?
7) Will we have bunkers with improved damage model. Concrete bunkers can't be destroyed with small bombs or rockets, they need direct hit of heavy-bombs or ship shells, etc.

Will we have hard or soft targets with seccondary or bigger explosions or bigger cloud colummns?. Small, medium or large ammo or fuel depots for example.
9) Will we be able to set a particular building, or group of buildings, as an objective? For example, a church, factory, house, etc. Buildings that are already on the map.
10) Can we have whales and dolphins and be able to see them under water or jumping over it?

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Even better, can we have sharks attacking downed pilotos

. Uhhmm, better not, this would hurt the pg rating. Sorry, i got carried away by my morbosity.
Thanks for the hard work!