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Old 05-21-2009, 10:33 AM
DGDobrev DGDobrev is offline
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Join Date: Feb 2009
Location: Bottrop, Germany, born Varna, Bulgaria.
Posts: 1,415
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OK, time for some more news about the Princess

Each skill tree has 14 skills now.

As soon as you do the thing you must do to complete a quest, you get the money, any other prize there is, and the XP. Most of the time you don't need to go back to the quest giver which is a real time saver. I'm sure they'll keep it in the english version of the game as well.

Multiple ressurrections to ensure a no losses win is getting very difficult now. Inquisitors have only 3 charges of holy anger and each nets 3-10 points of rage, not 5-10 as it was before. Magic spring still works, but it's going to be a very slow ressing, provided the enemy party allows a proper use of the spring - like no retaliation or ranged enemies... Probably this is because of the new medal for no-losses win in the battle.

Paladins, the new unit that looks like the Knight from KBTL also has limited ressurrection capabilities like the Inquisitor. The Inquisitor is still the better ressurrecter by far

Gaining a new level does not offer a selection choice what to improve. You get runes and a certain amount of leadership now. As usual, warriors get the most and mages get the least. It ranges from 20 to 40 on the lower levels.

Higher magic, meditation and concentration are moved to the very bottom of the mage tree. Now to get that faster mana regen on the map and in-combat mana regen you need a serious investment in the other skills first.

The skill that makes the warrior retain its rage longer is also moved to the very bottom of the tree. It also requires a lot of rune investment to get it.

Paladins ability "Runic stone" is gone now. They get some kind of "accuracy" skill which allows them to break the unnecessary items and get magic crystals and runes out of them. It's available to anyone who can afford it. The tolerance skill is also gone. They get a Persuasion skill which improves the morale (and I think initiative too) of various units - like humans, elves, orc and such. Also their class specific Holy Anger skill in KBTL is available to everyone now, just mage's alchemy. Iron fist seems to be gone in KBAP.

So the gameplay is going to be substantially different from KBTL as it seems now
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Last edited by DGDobrev; 05-21-2009 at 12:24 PM.
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