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Old 05-20-2009, 01:46 AM
nearmiss nearmiss is offline
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Quote:
Originally Posted by Tanner View Post
While I think appropriate questions were asked in the interview, I am not sure that we have anything new here. "Progress is being made". Yawn.

The fact is that we have not seen one single officially released within-game-engine screenshot or video from this project.

None of the screenshots that we have ever seen have been from within the game engine. All the screenshots have been within an asset viewer which may or may not represent the final quality of the graphics in the game engine. Be that as it may, we have no screenshots from within the game engine.

As to the video, we have video from years ago showing what I think you best be characterized as something pre-alpha. Heck, I think we had supposed SOW video included with the IL2-1946 DVD which was at least 2 years ago. More recent video we have seen of cockpit interiors with controls moving is also not within the game engine.

So we have effectively have no in-game video as the engine must have changed substantially in the intervening time, and we have had no in-game screenshots. These are the facts as I know them to be.

While I can appreciate that the project expanded in its scope over time and also contracted apparently in other areas, the fact that more of everything (i.e. content) will be included than was previously stated is not encouraging. If the engine is finished and they are waiting on content, how is it that we have not seen a single example of what content they do have from within the actual game engine?

While I am sure the remark that there will be 17 planes and not 11 is thought by most to be exceedingly positive, it sounds like a pacifying excuse to me. "We're giving you more planes. You can wait another year, right?"

By their own admission, they underestimated the complexity and the effort to needed to address that complexity in creating the new game engine. What's to say that they have a handle on things now considering we have never seen any in-game screenshots or video?

Like Ilya said, "The proof is in the pudding". I've seen the recipe, been told someone's cooking it, and been shown the pretty box it came in, but until I can smell it being made or get a taste, I have no more confidence in this project than I did before this interview.
Fuss if you will. I don't blame Oleg for a bad interview. Afterall, an interview is no better than the interviewer.

The interviewer might have done better to put up a pre-interview discussion thread so he could interview with other viewpoints other than his own.

We should have had some of the chickens from the VIEW, cluck,cliuck, cluck


Last edited by nearmiss; 05-20-2009 at 02:02 AM.
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