Quote:
Originally Posted by Vilk
Their leadership cost is a bit more than 10 times more than skel archer, for a same Leadership this give 20-30 damages to 10 skel archer vs 8-10 for 1 hunter. Then hunter get an attack bonus +22 in comparison to skel archer. At best it's a bonus of 66% But that's certainly optimistic. Even with 66% bonus it's 13-17 damages, that seems quite far to the 20-30 damages of skel archer for a same leadership cost.
|
Well, you also have to consider the morale bonus (I did say that I tend to use all-elven army, and apart from that, unless you invest in tolerance (which is too far up the mind tree for warriors and mages) or use all-undead, the skellis will ruin the morale of everyone else), the init difference (6 for hunters, 4 for skelli), that your numbers are slightly off - hunters have 24 more attack than skellis (ok, now I'm just nitpicking, back to actual considerations), the fact that Hunters have no range or melee penalty, meaning that they will always do full damage, and skellis have to move closer and can't fight well in melee, the fact that hunters do bonus damage against animals (a good chunk of the opponents you face) and the fact that hunters will die far less frequently, having more than ten times the health of a skelli archer, and 16 more def. Damage isn't everything, Vilk.