
05-01-2009, 06:31 PM
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Approved Member
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Join Date: Apr 2009
Posts: 376
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Quote:
Originally Posted by Ryastar
As for elves/hunters and cannoneers, hunters are far better than them whereas elves are about the same or slightly worse. The big difference is the no range penalty and the ability to use dragon arrows. Having no giants in your army will also make your green dragons stronger since their morale will go back to normal instead of being at -2 (so they will gain back the 20% attack and defense that they lost as well as getting a critical twice as often).
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I don't think it's that sample: - The first point is that tactical+ogre boot can make giant quite huge, much better fighter than Green dragon.
- The second point is I know everybody prefer get more runes than the shield dwarf reward for the map. But well what's 10 runes of each, perhaps 2 more skills or even 3 but not much more. On other hand elf don't have any Leadership bonus that dwarf can have ie -30% Leadership that means in fact 42% more Leadership than elves, that is huge. Do you really think that cannot worth the morale bonus of a full elf army and the Green Dragon use?
- The third point is that Dragon Arrow is an option, there's many more spells to use during first turn so when you choose use another spell, the comparison change a lot:
- For a comparison Hunter vs Cannoner, the special attack of Cannoner and Tactical placing it closer to enemy give them a much better first attack. And the 42% Leadership bonus make the difference huge.
- And when compared to Elf they have a first attack relatively even and the 42% Leadership bonus make the difference huge.
- The fourth point is that full elf army is a point giving more morale bonus but then bye bye to more choices like Green Dragon. That's an interesting option but not the single good option, too restricted.
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