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Old 04-15-2009, 03:38 PM
Prowlinger Prowlinger is offline
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Join Date: Apr 2009
Posts: 116
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Maybe the knife is set to direct control only?

Hmm..

ok looking in the game code.. I do see a knife front attack / melee

{tags "knife basic"} ; strikes types see at {strokes} in set\ability\melee.set
{distance far}
{self
{enable_items "knife"}
{animation "fight_front_knife"}


But it is set to distance far...

Not sure if this weapon is bugged or what... seems strange though. I have seen a melee kill with fists... so maybe the melee knife is redundant and they forced it to be distance only?

If that is the case... maybe there is a priority the AI uses to resort it to nearly the last thing to ever use... hmm.

Ahhh... try this! Set the soldier to HOLD FIRE. Equip the knife.. and then force attack him on someone... I bet that will work.

I think the AI looks at all the weapons in the inventory of the soldier and puts the knife at the last priority short of melee fists... so it will always choose a gun or grenade over a knife and fists while it is set to "auto fire".

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