View Single Post
  #15  
Old 04-13-2009, 12:40 PM
Openingknight Openingknight is offline
Registered Member
 
Join Date: Apr 2009
Posts: 5
Default

I take your points, but I still think this game is very weak on quests. They aren't difficult and usually involve going between a couple of characters delivering messages, with maybe a little battle thrown in for good measure.

I guess I was spoilt in that I was used to the older Might and Magic series....some of the quests you reall had to think about, and your choice of solutions really affected the gameplay. The other frustrating thing about this game is the lack of adventure spells, movement around the world is tedious and time consuming.

The Dirgible graphics are fun the first time, but just frustrating and a waste of time after that! Same for the ship to "Freedom Isles". Why not have a option to bypass the animation? It all looks pretty but it makes for tedious gameplay!

Anyway, I went back to an earlier saved game and adopted a slightly different levelling up strategy to defeat Haas, but I won't play this again unless the tedious travel is sorted! It's a good game, and in my view a positive step towards the earlier RPG/strategy games, in the longrun it isn't graphics that make make a good game (anyone can do that these days), but the gaming quality and complexity. I hope this series continues and improves upon itself!
Reply With Quote