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Old 04-11-2009, 06:08 PM
Mikael Grizzly Mikael Grizzly is offline
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Quote:
Originally Posted by Breach View Post
Just finished it. I'm sure it makes a bit more sense in Russian, at times I think the translations were pretty bad. So I get the ending and the Danko story (one man saves them all at his own expense, egoism leads to inaction fear and death, etc.), but there's a lot of open questions I still have, for example:
I disagree, the translations are spot on. The game's plot is simply presented like a puzzle, and requires some effort to piece together.

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- Continuity - so the ship hits an iceberg and is stuck for two weeks -- does that happen before or after the captain is shot 'full ahead' meaning they are moving? Obviously it happens after the ship hits the iceberg, which means they escaped, as immediately afterward the reactor blows?
The ship hit the iceberg in May 1968, with the Captain later attempting to move the ship out to open waters, deliberately stranding it after hitting the iceberg.

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- The ship hit an iceberg in the '60s? But the game says present is 1981? Really, the time-line is a blur
The ship hit the iceberg in 1968 and was stuck in the ice, drifting for 13 years.

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- In one of the episodes (crew gathered round the reactor pipes) they say they contacted HQ and help is coming -- so?
They never found them. The Arctic is a big place.

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- Why did the reactor explode? It had shut down? How come the protagonist is immune to radiation?
It did not explode, it was vaporized by Kronos.

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- And the most nagging question -- What really happened to the crew -- the ones that attack you? As I understand they succumbed to the iceberg / cold sickness... Um, yeah, right... Any sense? Not really. Plus the level with the sick people apparently mutating to become whatever they've become...? Was that because of the reactor radiation or they started to mutate due to the influence of the polar cold?
It's supernatural, not explainable by science. The doctor in the sickbay even states, that he is unable to figure out just what the hell is happening.

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- At the end of the aforementioned level the brig level starts which is completely (together with the guys shooting from the movie screen) is sooo Silent Hill-style -- e.g. the morgue becomes a jail all of a sudden -- how come?
As I said, it's supernatural. Seems the icebreaker wandered into The Twilight Zone. Which makes the coherent story all the more awesome.

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- Who's that guy during the B/W flashbacks who, if he touches you, you die. It actually looks like... the protagonist?
I assume it's the malevolent presence that infests the ship.

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- Why did I have to save the bear? I just crouched and reached the hatch? Bug?
It's there to make you feel better.

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Please no speculations I can make up ten thousands theories, something argumentative please
Replay the game, paying extra attention to the game.

BRIGHTSOUL

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yes, the ship hits the iceberg in '68 but Alexander is sent to investigate it on '81. At the end of the game, I think who you see with a dogsleigh is not Alexander, but the person sent by the HQ to help.
Uh, no, that's not help, that's Alexander. It's a literary device used by Action Forms to emphasize that you saved all those people, by replaying the introductory sequence, this time with a welcome party and the captain saving you.
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