View Single Post
  #3  
Old 04-10-2009, 06:28 AM
homm3megejas homm3megejas is offline
Approved Member
 
Join Date: Jan 2009
Posts: 8
Post

I suggest to get in your armee inquisitors, emerald dragons, dryad (with anga's ruby),... and whatever else with good kiling ratio.
Fight: 1 round: use lullaby with dryads, as rage you should use ice thorns to protect your ranged units, for spell may will use mass magic shackles, if have skeleton archers, then dragon arrows, or traps with emerald target capture,... kill ogres and shamans ASAP, don't touch lvl 1-3 enemies even if they are teleported 2 round: wait with emeralds (if no traps) and dryads, continue to destroy ogre's and shamans, if you waited with emerald, then use mana source, to regain some mana, in dryads turn use time back to recover the most damaged your units. 3 round: phantom dryads, use sleep with phantom, continue killing ogres and shamans. 4 round: wait with emeralds (if you haven't in round 2), destroy some ogres and shamans, ressurect losses (you are a paladin, so you start with this spell scroll), for dragons losses, use inquisitors ressurection with gift, or sacrifice something and time back. 5 round: use sleep with dryads, ogres now should be dead, also shamans too quick killed, continue to ressurection killed allies.
For next: ressurect your losses, every 1,5,9,... round use sleep with dryads, every 3,7,11,... round phantom dryads and ues sleep with them. When all enemy ogres and shamans are killed, don't rush to hit lvl 1-3 enemies! Instead, every 4,6,8,... round wait with some units and beginn to kill after enemies turns (prefer shooting, or with no ret., so no losses), with emeralds when possible, in the end of turn use mana source. Continue so, until Bagud is killed and your units are restored. Hope, that's help.
Reply With Quote