Quote:
Originally Posted by jorko80
*When doing damage, the limit of maximum 60 difference between attack and defense is removed.
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Is this true also for the reversal (avoiding damage)? (ie: defense) I hope so, it would give a good reason to developing defense.
Target seems still quite relevant (decisive) on Hard, I'm gonna start an Impossible run to check the differences.
PS: The song which increases gold income after battle and initiative, does it also give such extra money if the fight last longer than the specified turns its played?