First off, thanks for work. Each column of info is separately very intresting. I think overall rating causes some headaches, though.
A quick recommendation on weighting:
Damage and attack should be related to generate a shared weight rating. The seperate system you have now gives way too much weight to high attack, which is only useful to the extent it can modify the base damage. 3X crap damage is usually still crap.
Similarly, HP and defense should be related. What use is damage reduction without the HP to stand behind it?
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