Quote:
Originally Posted by stugumby
These show AI U2 attacking and hitting ground or way to low. These were all linked to their targets with bomb icon and linked. grab 30 is a mistake will link and send another pic.
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When you link a bomber to a target, that's mission builder speak to dive bomb. For level bombers, just set a ground attack waypoint, and put it over where you want the bombs dropped. At least that's what I thought and the guide says.
I had no idea about the vanes. And since the U2 is such a speed demon, is there a workaround? Would coming in at a higher altitude work?
Update:
Did some really quick testing in the QMB and 6xFAB50s with instant fuse. It appears the cutoff altitude for instant fuse bombs is around 400 meters. All bombs dropped when the altimeter was above this exploded. Bombs dropped below the 400 meter mark were all duds and failed to explode. If I was to press tab key, the listed value for minimum drop is 89 meters.