Good day. What about the following. Game generates skills pool at the start of game but in lower quantities then in vanila. For example not 39 skills but only random 27 skills. Why? No need such big pool of skils in vanila. For example, what use of such big number of spells distributed by 4 schools? It seem to be excessive.
And it will be very good if players have an another way to use runes and crystalls, for example to upgrade some (2 per class) items, given them new qualities.
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