Ok. I think I understand what you are saying. The R5 also behaves the same way in that you CAN move between the different positions using the Cockpit commands (1, 2, 3, 4); however, the CYCLE Pilot/Gunner position works differently. (in the R5, you can only get to the gunner by going from 1 to 4; in the U2, you can only get to the gunner by going from 1 to 3).
I would just suggest that the documentation be ammended so as not to confuse people between Single player and Cooperative modes as one would think (as I did) that the C key (Pilot/Gunner key) would CYCLE between all spots regardless if you're in SP mode or Multiplayer mode.
Ok. So,
Sita, not a bug then. It's at least working consistently.
I would update the documentation to comment on this "feature."
The recon waypoint though... that's messed up.
Quote:
Originally Posted by =UAb=Hedgehog
It's COOP, and U R in the "pilot" slot... So:
1) In the COOP mode, one player can take place only of the one crew member at the time. Beleive, you understand that Nav/Bbdr and Gunner are the same person?
2) The "switcher button" [C] moves you between your's and main second player stands, and it works only because youre alone in the multicrew
3) Main second player position is Nav/Bbdr, NOT the Gunner
4) If you take Nav/Bbdr slot on the mission start and use "switcher button" [C] you will jump between navigator cockpit and gunner turret without any problem.
5) In the multicrew (coop) mode, you play alone and thats why you have this "near-bug" option to move between other players slots;
** Yes, "switcher button" works different offline(single mission)/online(dogfight) and online(coop), but only because new multistand-multicrew COOP functions are: one-real-human-stand = one-real-player-slot
** the only current "bug", it's a possibility to moves between other players places in some kind of "single-multicrew" mode, like you do... Find the crew members, and you'll be OK

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