Quote:
Originally Posted by TitusFlavius
Moin Sita/TD.
It would be nice if finally the damage model of the airplanes were reworked in collision in the air.
Countless times I had to experience when an enemy rammed or touched me, that my plane was damaged / destroyed and the opponent flew on as if nothing had happened.
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Collisions damage should be based on the relative mass and speed of the planes involved - if it isn't already. Even so, a mid-air collision is going to be very bad for both planes involved.
Whether or not a plane survives a mid-air depends on the parts that hit. as well as forces involved, and the pilot's ability to recover from the collision. If you trade a propeller, landing gear, or vertical stabilizer for a wing, then you can sometimes get a kill from a mid-air collision while still having a plane that's in good enough shape that you can crash land or bail out.