Quote:
Originally Posted by RPS69
Actually is already there.
Pick up is well represented by getting near and using the same sistem as chocks or whatever.
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I was thinking of the proper animation sequence for plane to land and be loaded aboard the ship.
To recover the plane, the parent ship had to turn 30-60 degrees to windward (across the wind) to create a relatively calm wind-free zone. Simultaneously, a "sled" was lowered overboard from the ship's stern using a crane.
On a signal, the plane then landed the wind-free zone, then taxiied until it was floating over the "sled". The plane was then hauled up and the crane swung inboard so that the plane could be placed back on its catapult rail.
http://www.pacificwar.org.au/Midway/...Crecovery.html
This requires not just a bunch of animation for each ship that has catapult-launched aircraft which could be recovered (obviously, not needed for CAM ships, so they'd be easiest), plus some AI programming for ships, which doesn't exist at all!