Please improve AI, at least fix bugs
Dear Daidalos Team!
From patch to patch you are adding new planes and some "realistic" features.
I'm not a hardcore player, so I would like to complain about some "bugs" that kill joy))
1. Radio commanding. Let's assume I am leading a wing of fighters (1,2,3,4) and enemy fighters comes in. I approach and command "Wing, attack fighters!", and what happens next? Number 3 and 4 just fly away! They reply "Roger!" but they do some maneuvers and then fly away in random direction.
And I am left 2 by 4. My wingman follows me, as expected. I command him to attack on his own, and now we have the same situation: he confirms but doesn't seem as he really wants to attack the enemy. Meanwhile, all 4 enemies are on my tail. I shout "Wingman, cover me!", and he changes course.. but still no result. He can fly following me ignoring the enemy pursuing and shooting at me.
2. Bots have AWACS. When injured enemy crashes down far far away in his side, my bots immediately become aware of this, shouting "I've got one!". How do they know??
The same thing: if I managed to escape from battle, the enemy always know where I am and they fly towards me even if I am tens of miles away. How do the do this?
3. Attacking airfields. Airfields are usually guarded by AA guns. Suppose I'm leading the wing of IL-2's and I command them to "attack the AA guns". Hmm, what to begin with? Of course, they prefer... spotlights! While the AA guns shoot them at close range.
Is it possible to fix this?
|