I would be already happy with an FMB option (let me call it 'bravety of attack'), ranging from 'drop the eggs or whatever and get away' (disregard objective percentage) to 'attack until objective percentage reached' (samurai).
This could be made complementary to skill, so that we could also have cowardly aces and brave rookies .
Or more simply: 'don't repeat attack', 'repeat attack N times', 'repeat attack until target destroyed'
Last edited by sniperton; 04-23-2016 at 11:26 AM.
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