Thread: SolidWorks
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  #9  
Old 02-05-2016, 04:25 AM
Pursuivant Pursuivant is offline
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Join Date: May 2010
Posts: 1,439
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Cockpit design is a mystery not discussed in the"Bible ". I have no idea what the polygon counts are or how you do animated gauges.

Also, lack of 3 view drawings for crew stations means you need really good artistic skills to get perspective right.

My ignorant guess is that it's the hardest part of modeling, even if Sita makes it look easy!

For a new modeler not working with 3DS Max my guess is that static ground objects, like buildings, are the easiest objects to contribute. DT members please correct me if I'm wrong.
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