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Originally Posted by Janosch
I'd appreciate if the AI gunners didn't try to shoot at planes that are e.g. missing a wing, or are already being chased away by friendly escorts.
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Fire discipline for gunners, as well as ability to tell friend from foe, should be linked to gunner quality. Rookie gunners should do all the stupid things that AI gunners currently do, and more.
Quote:
Originally Posted by Janosch
What a wonderful way to waste ammunition, and give the opponents an extra opportunity to spot you from a distance!
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Exactly. Veteran gunners know those tricks. Rookies are likely to forget in the heat of battle.
Quote:
Originally Posted by Janosch
I'd like to have the earlier Bf 110s as flyables, but that's mostly because they would fit nicely into early war scenarios and settings.
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There's also the problem that many of the proposed new planes don't have proper maps where they can fly.
For example, a plane like the Spitfire Mk V or Tempest seem most "natural" on an English Channel map that stretches from Dover to Calais, rather than over Normandy. Rare birds like the IK-3 or the PZL.11c literally have no map to call home.
Ideally, new aircraft should also come with an appropriate map to fly over. For example, the Adriatic Coast for the IK-3, or the Polish coast for the PZL.11c.
Quote:
Originally Posted by Janosch
All in all, the early 110s addition would make more sense than some dull and/or forgettable level bombers.
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More variants of existing planes would make sense, but there are a few places where there are gaps in a particular country's "Order of Battle," and it isn't appropriate to use an earlier/later model of an existing plane.