Quote:
Originally Posted by Tolwyn
Let's fly at 500 meters.
NO! Let's sit in our plane and look at the grass. Mmmm. Grass.
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For a ground attack sim, realistic looking grass isn't an unreasonable request.
Ideally, you should be able to tell which way the wind is blowing, and how strong that wind is, by looking at the way the grass moves. Very handy for crosswind landings on improvised airfields where there is no wind sock.
You should also be able to see where grass has been disturbed by the passage of vehicles - especially tanks. Very handy for spotting ground targets, even if they're camouflaged or hiding just inside a tree line.