You know, lots of this things were done so as to no generate lag on online playing, so that trains start being drawn a bit too near so as to minimize overtaxing the internet traffic.
Oleg will always answer, this is a flight sim, not a tank sim.
As good as he was on his ideas, he never grasped this concept of building the whole game as a full combat simulator. And also thata good combat flight simulator needed a reasonable behavior from ground targets.
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