Quote:
Originally Posted by Janosch
I took tail gunner shots from an Il-2 (apparently 12,7 mm bullets) on my Fw-190 A6 wing. The left wingtip/emblem area looked very, very ugly - bullet holes and large dark splotches.
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That's the "heavy damage" texture.
Quote:
Originally Posted by Janosch
With such damage, fighting is pretty much out of the question, but the plane is far from unflyable, and landing requires just a bit more caution than usually, so that the plane doesn't roll left when you least expect it!
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That's my experience, too.
But, the issue is how much damage is required to trigger the wing heavy damage texture, not just for the FW-190, but also for other planes of equivalent size and construction.
I think that the .30/.303 cal/7.62 mm MG is way to effective in inflicting airframe damage in the game, and that the .50 cal/12.7 mm MG is somewhat too effective. The 20 & 30 mm cannons seem about right in terms of the damage they inflict.