I use 'limited icons' in my coops to simulate better situational awareness for pilots on the same side that would normally train/fly together as well as giving an opponent (AI or live) the ability to sneak through using the aircrafts blind spots (cockpit on) by lowering the range the icon specifics would show up for enemy aircraft.
In other words, friendly aircraft will have icons show up on HUD further out than enemy aircraft (as well as specific details)
At first, this was a bit confusing to me but with the help of 357_Gmann (who passed away last fall), helped me figure out it's use and parameters.
As long as I have these two files in my main folder, I believe that it shows up online & offline as well as with anyone joining my coops who doesn't have their own files in the main folder(which may overide my parameters, I haven't checked this). The numbers indicate the distance the specific detail on the icon will show up on the HUD.
icons.rcu
mp_dotrange FOE COLOR 1.25 DOT 14 RANGE 0.01 TYPE 1.25 ID 0.5 NAME 0.1
mp_dotrange FRIENDLY COLOR 4.5 DOT 14 RANGE 0.01 TYPE 4.5 ID 1.0 NAME 4.0
timeout 60000 file icons.rcu
rcu
@set fast off
@set echo on
@set alias on
@set history 20
@alias a alias
@a h history
@a s show
@file icons.rcu
As with all things 'computereeze', make sure the spelling is exact.
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