Whilst all the above posts represent laudable goals for improvement to the AI behavior, I have a couple of questions;
1: Will Il-2's game engine support such complex AI,
2: Is there anyone out there with the time, skills and inclination to do the coding required,(I'm assuming it won't be a small job).
T.D. after all are "Amateurs" in the true sense of the word. Individuals who use their considerable skills, for no financial reward, just for the pleasure of it!
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