Thread: Modding SW3?
View Single Post
  #476  
Old 02-10-2015, 12:42 PM
nocalora29's Avatar
nocalora29 nocalora29 is offline
¯\_ ͯ‿ ͯ_/¯
 
Join Date: Dec 2011
Posts: 518
Default

Yes, the Engine Update from StarRover also had alot of AI Enhancement Stuff.

I see about the Naming issue, The most problems seemingly are caused here by the Localization files, maybe you could look that up?, Every string Regarding my Mod should actually be in the sw3_expansion.loc File, you could search for the string "HL_DR5_Stargrade_Astarte_List" in there.

If it doesn't exist, then there wold be something wrong with my current Release Archive...

Quicky Hint: Pls try to not just use the Astarte Upgrade option, It not finished at all. I still need to Make this Ship somewhat more efficient in Combat and for Player Experience, I mean really... this ship is pretty Dull, extremely bad Engines, 3 Turrets...

I Plan these changes tho for this Option in the Future:
-Remodel the Ship & Make 3 Upgrade Levels. each of them will have an Unique looking Model.
-Try to Buff the Engines a little starting at Level 1.
-More Turrets, not making it OP but atleast having like 5 - 8 maybe.

Suggestions are Welcome Regarding changes to the Astarte
__________________
Discord: Nocalora#6847 | SW3.Expansion Thread | SWX.MouseMovementFix | SWX.TUVMark+Src (.tuv editing Tool) | SWX.SLOTMark+Src (.ini Slots editing Tool)

Last edited by nocalora29; 02-10-2015 at 01:44 PM.
Reply With Quote