To add my ship to the others Menu you have to do this:
Open the File "gw.script" in the Scripts\Include\ Folder
-- I recommend Notepad++ to Mod Stuff like this!
Go to the section marked with
Code:
--------------------------------------------------------------------------------
---- Buy MOTHERSHIP section ----------------------------------------------------
--------------------------------------------------------------------------------
and Make a new Function above the DialogR_buy_GW_Alien_Dreadnought_0() One, with these Contents:
Code:
function DialogR_buy_GW_NOVA_Battleship()
_buy_ms_GW("NOVA_Battleship");
end;
Then scroll down to the _buy_ms_GW(nameMS) Function
And Change the Table to this:
Code:
local tab_MS = {
{"Alien_Dreadnought_0",100},
{"Alien_Frigate_0",100},
{"Mega_Chimera",100},
{"BattleshipImp_GK0",100},
{"Chimera",100},
{"Liner_gw",600000},
{"Mothership",200000},
{"Mothership_corporate",1000000},
{"Mothership_empire",1000000},
{"Mothership_KFNI",200000},
{"Invincible_1",1200000},
{"Mothership_Lion",1200000},
{"Mothership_old",100000},
{"Mothership_uel",1200000},
{"P_transport",100},
{"Starhammer_0",1500000},
{"StoneArrow0",100},
{"AngorFrigate",100},
{"NOVA_Battleship",1}
};
You can adjust the Price of the ship yourself, just Change the "1" to any other Price Number you want

.
We are finished with this File, Save and Close it.
Now open up the file "DialogGW" in the Scripts\Trade\ Folder
Go to the DialogMessage "msg_MS_OTHER_list"
And add an new DialogAnswer to it.
Code:
<DialogAnswer name="ans_MS_OTHER_13">
<answer>#L_DR5_ans_MS_OTHER_13</answer>
<lua_function>DialogR_buy_GW_NOVA_Battleship</lua_function>
<go_message_name />
<multi_pass>true</multi_pass>
<sound_name />
</DialogAnswer>
Alright, we are also Finished with this File.
Now were Moving on to the Last File named "DialogGW.loc" found in the LocData\English\ Folder
Go to the string named "#L_DR5_ans_MS_OTHER_11" and add another under it Like that:
#L_DR5_ans_MS_OTHER_13= NOVA Battleship - 1 credit
This is basically the text that will show up on the Dialog where you can buy this From, change it however you Like.
Thats it, Here are the End Result Files.
Link:
https://mega.co.nz/#!5kQj1bjT!LaRpXJ...fgQjy4WYfq02rY
--
Explosion Distances are found in the "DistanceDetonator"'s
You gotta find out which one is used Tho, Before changing the
Code:
<explosion_distance>NUMBER</explosion_distance>