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- Is it Possible to Create some kind of Robbing system?, Like Pirates will first try to Get some Money off of you and When they Don't get what they want, They will Simply Kill the Player, Is that Possible?
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This is already in the vanilla game. There is a random event where Pirates will approach you, demand money, and if you refuse then they will attack. They only attack in a single squad so usually they are only a threat to the player early game. Unfortunately buffing them up is probably not a good idea because there is no limit to how early they can spawn, infact they can technically spawn when a player has just left Hephestus with Ternie and the Hero in a broken down Mastiff.
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- How about some Rebels?, We hear it all the time... Hell, even the Game's name is "Star Wolves 3: Civil War", So... Where are the Rebels?, I know they are in Some lone System I've forgotten the name of, but there should be More Rebels just roaming around.
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The Civil War is between the NESF (New Empire) and the MSF (Old Empire). The New Empire is ruled by Astra whom is a pretender to the throne which is currently held by Emperor Asov.
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- How about Huger Fleets?, Like some InoCo Convoy recovering Artifacts from the Border-Sectors Guarded by several Smaller Fleets or even Battleships. This would Really be Nice.
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InoCo lacks any battleship designs, the only faction with any battleships at all are the MSF and NESF. Both use the Stalingrad design which appears in the randomcontacts script. The MSF also recently developed the Lion series, Lion MK1, Lion MK2, and Lion MK3. Lion MK1 is mainly seen with MSF Admirals like Trump and Heder and is probably the most common Lion out there. Lion MK2 is a possible player ship if they side with Alex or Admiral Trump, and can also be piloted by an NPC Admiral Trump depending on which storyline you go on. Lion MK3 is only found with the player if they side with Viper.
None of the Lions appear in the randomcontacts script, because they are extremely rare and limited production ships. Infact, a top secret MSF Project to win the war against the New Empire consisted of 9 Lion MK2s and MK3s.
As for your suggestion. There are two kinds of spawns, there are the sector spawns that are specific to each sector, and then there are the randomcontact spawns which can be found in every sector that calls them and consist of single fleets that spawn from portals, wander around a bit, then return to a portal. What you are asking for sounds like a sector spawn.
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- Strike Squads!: You can see several HighTech Strike-Squad like Bomber-Wings with Cloak and Deadly Missiles roaming by on Story-Missions, So my Suggestion would be to Add them, So they can Also Roam-around in some Pirates Controlled sectors or maybe even in Enemy Territories, The NAVY seems to have Lots of 'Em, heh.
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They exist. Just that, without plot power behind them they are far less deadly.
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Is there an Way to Increase the max merc Cap from 24 to something Higher?
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I believe I experimented with this once upon a time but I am not sure what came of it.
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Is there an functioning Way to add more than 6 Ships in an Wing without them like Breaking the AI?
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No.