Quote:
Originally Posted by MattCaspermeyer
So here's my starting spell recommendation based on the point system I devised (let's use 12 points with 5 points of starting spells and 7 for scrolls):
- Spells:
- Stone Skin: 1
- Poison Skull: 1
- Weakness: 3
- Total = 5
- Scrolls:
- Kamikaze: 3
- Evil Book: 3
- Frost Grasp: 1
- Total: 7
Your starting troop makeup would look like this:
- 1 Black Knight
- 1 Necromancer
- 1 Cursed Ghosts
And then you'd get the following additional troops:
- 5 Vampires
- 2 Cursed Ghosts
/C\/C\
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Here's the winner!
This combination gives a lot of different possibilities for Daert. I don't think it is overpowered as it provides a good challenge through the Shelter and onto Whitehill and allows him to be played as an actual Mage!
With this group of units, you should be able to no loss through Whitehill.
Honestly, due to the fact that you now have to defeat only one of the Whitehill stacks, the toughest part of the game is now through the Shelter fights. Since you have 1 Rage Potion, all you have to do is drink it and use Jealously and the easiest Whitehill stack is no problem.
Before, with doing all 3, you had to save that potion for at least the second stack meaning you had to do at least one battle with no rage accumulation. Which was a lot harder.
I can post the modded files in the future if people are interested, but I'm going to next look at the Orc and figure out what his issues are and see what we can do there.
/C\/C\