True that. I keep on using my underpowered Paladins, Knights, Wizards, Demonologists, Amazons lineup. 4 of the troops are lagging hopelessly behind (meaning 30 or less on the total leadership stack), waiting for recruiter to fill them up
Neoline DG is 50 now, so I moved on to Galenirim. Fights are still a breeze
EDIT: Btw, I think wizards do better with halving than Giants. Giants are a level 5 unit, so you don't get any bonuses to halving (it is still leadership vs leadership), or any option to use the Second Wind skill. You need to wait till the ability recharges, while wizards can do it any second turn. Knights can boost Wizards in a way that they can do Battle trance 3 times in a row, meaning 3x 15% chance based on leadership between stacks. That halves enemy stacks like no tomorrow. Combine it with Jealousy and you have an easy fight to control. Regardless of what the enemy has to offer. maybe I should try Wizards + Giants. That would be wicked, but then again, I don't have the dark heal spell - I only found 1 (!) heal spell, which I have been using on Demonologists, Trolls, etc. So in essence, your mileage will always vary, depending on the game. And I need more to turn it into a darkie heal spell...
I also consider halving to be overpowered... This promotes using AOE units much more often now: Giants, Wizards, Archdemons, etc.