Quote:
Originally Posted by Gniarf
Ok, I have a few questions:
1-What's the diffrence between 3d mesh and 3d model?
2-What happens if I negate vertex uv coordinates (or rather only u cooridnates)?
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1. My guess: mesh is a raw model - a skeleton if you like - without any particular detail (like texture, dynamics, etc) associated with it.
2. No guess on that one.