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Originally Posted by Johannes
You still focus on the fact that there's alot of different skills which wouldn't really be the problem.
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It's not the fact that there's a lot of skills it's the fact that there's no easy way to process all of them but when it comes right down to it, there's nothing in the spectrum of scripting possibilities that poses a problem if you put enough effort into it. Point is, the value/effort quotient doesn't ammount to much of anything in this case, so it's doubtful someone would be arsed to do this.
Quote:
Originally Posted by Johannes
I still can't make you see there's other opinions than yours on the whole design thing but that's ok.
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Yeah but I have a lifetime of experience in game development and an ego huge enough to stomp on and ignore those silly opinions, so it doesn't really bother me.