Quote:
Originally Posted by Liz Shaw
Are you still thinking about changing the mission names?
By the way, another thing is bothering me...
Every time an objective has been completed, the game says "the mission has been accomplished:...". It makes it sound like the mission's over already! Can you change the text to "objective completed:..." instead, please?
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Sure
The funny thing is internally, inside the shadvs script the key names
were correct but the localization not
Code:
"objcomplete" = 0 "Objective completed";
"miscomplete" = 0 "MISSION ACCOMPLISHED";
OK take the updated file from the attachement as usual and put into
folder: "\UI\"
Have fun