Quote:
Originally Posted by Thunderbolt56
Truly historical accuracy in a simulation would make it unflyable for at least half the community population. Either because it would simply be too hard to put in the effort necessary to learn it (consider the fact people said exactly that about this sim 8 years ago) or it would simply be too hard for some to learn. Add to that the ridiculously complex physics and graphics computations and it's likely most pc's wouldn't be able to run it.
If realistic torque were modeled, people would bitch so loud you'd think Oleg was a lunatic, but the fact is, in this sim (and likely in subsequent sims) we will really only get a glimpse of truly accurate FM modeling.
If you had the accuracy you claim to desire, it's unlikely you, or many others, would enjoy it.
Understand I'm not advocationg for dumbing down FM's. I'm just saying that in reality the market for a sim as accurate as you describe is likely not large enough to support it economically...unless of course the military were to subsidize it as well. 
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You´re absolutely right about your argumentation, but only half.
The things you point out might be too complex to program them correctly but some of the things that are implemented aren´t implemented correctly. Some are overpowered and others underpowered.
And actually these should be corrected.