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Old 02-15-2009, 07:50 AM
TX-Kingsnake TX-Kingsnake is offline
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Join Date: Feb 2009
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A clickable interface is not an enforced cockpit interface. You can use the mouse or the keys or the HOTAS. I see some confusion from those that think it will remove detail from the sim and they will be forced into clicking the instrument. All that is being added is a hitbox around the existing instruments. How much time does it take to add a hitbox to a button? Taking the already moving items and adding a hitbox is not going to sink the boat in terms of time and work. We want hit boxes around the switches. Could we have that instead of an obscure varient of a jet from the Korean war. We are not, and nobody is, asking for rudder pedals controlled with a click or a mouse flight stick *already in the sim. It is the type of thing when someone asks you - what is the key for the bombsight? Just click on it. It is to operate the switches not used as often without having to remember something like keypressing left cntrl right shift numpad 2 then right alt left shift 2 because you don't have room for it on your HOTAS. The result is a combined interface. Sometimes it is better to click or faster to hit a key. It isn't an argument for one way of interfacing. We are just asking for a hitbox and that detail will not come at the cost of any of those items you already enjoy.

Last edited by TX-Kingsnake; 02-15-2009 at 07:54 AM.
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