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Old 02-13-2009, 12:33 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by TX-EcoDragon View Post
For me a realistic cockpit interface is a must. IL-2 was the first and hopefully last sim I'll use without clickable cockpits.

I still don't understand why this debate continues. No other developer seems to find this a challenge to model, especially in aircraft as simple as those in WWII, and most all flight sim pilots with experience outside the rather limited world of IL-2 appreciate the need for a cockpit interface that is more than just a facade. Those that want to map everything to their joystick can do so (despite the fact that's not at all realistic), as those who are fine having no idea what position the radiator is without cycling the position and looking at the HUD, or trying to cycle the mags with the keyboard (I usually just get the map popping up instead) can keep on doing it!

If Oleg only polls those that only fly IL-2, the results will clearly not be representative of the actual stance of the flight sim community at large, and certainly real world pilots who try the sims . . .this isn't conjecture, 100% of the time I've demonstrated IL-2 to other pilots, this is one of their first gripes, as it was mine! In addition to the gamers, Oleg SHOULD also care about luring the more serious simmers and pilots to BOB:SOW. . .many of these same folks dismiss IL-2 as little more than a combat game without a second thought as it is, and this is one of the reasons.

I'll still buy SOW for the SU-26 if for nothing else, but I sure do expect more than what is provided in IL-2 with respect to flight physics, CEM and cockpit interface.

I agree with all that you say here!...and I would think it very odd, if SOW is void of the opportunity to interface as you say. Everytime that I think about this subject. I shake my head in disbelief that Oleg cannot see the importance of this. I would think attracting the same type of people who flocked to MSFS looking to opperate and manage an aircraft cockpit, would be a priority of his. Surely the popularity of MSFS was due to the cockpit interface, certainly NOT the FM or grafhics, this should be very apparent to 1C. Him relying on a ancient poll result, limited to those who had IL-2, is in my opinion a big mistake. Just the addition of the SU-26, if offered as a "by the book" aircraft. I think would add thousands of new pilot's just looking for the challenge of flying that one aircraft. Off-line or on-line, in the many air racing/stunt/formation rooms that would appear. I so much want SOW to be more of a state of the art, WW2 prop plane simulator, and less of a arcade type game. He is the only one that could create such a product, and have it near perfect in all respects...I am dreaming of what could be, would be a shame to waste more years waiting for such a product, that may never develope.
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