OK I may have been exaggerating the time to overheat, it feels like a minute but it's more like 3 minutes with the Corsair.
And here's a track with the Corsair at Midway -
http://www.mediafire.com/download/rd...at_Midway.ntrk
That was done with a completely
clean unmodded stock 4.12.2 install.
At about 3 minutes when I'm making the left turn to line up on the runway is when the engine starts to overheat. I need to work on my landings again though, I was coming in/down way too hot. Lol.
Here's a track with the Mosquito but it's from my modded install with SAS Modact 5.3, I tried it in the stock clean unmodded install just now but couldn't replicate what I saw last night. Both times I tried it last night, on
BOTH installs
modded or unmodded I was getting a result as per this track. Just before the track stops is where the engines begin to overheat. If I had tried to turn back and land the engines would have failed on me.
http://www.mediafire.com/download/pj..._Normandy.ntrk
The mods I'm using in that install are SAS Modact 5.3 and TFM-412. Neither of those to my knowledge affect engine overheating or the Mosquito FM or anything else that could cause accelerated overheating.