Quote:
Originally Posted by proton45
SOW is likely to be so GPU dependent that most people will not be able to spare the "HP" to run the physics program....
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Actually, I'd bet granny's drawers SoW will be more cpu-dependent rather so than the GPU. PhysX actually works by taking some of that computational work off the cpu and sending it to the GPU. In an SLi format, once card could actually take on that extra bit of workload. Articles on PhysX claim that's oow it works, and does so because the GPU supposedly has more computational power
http://www.blachford.info/computer/articles/PhysX1.html
A nice OCP forum discussion here:
http://www.hardforum.com/showthread.php?t=1336975
I'm hopeful that a powerful GPU with over 512mb of memory will be sufficient for SoW; something like a 4870-1gb card, or even a GTX 260-12 should nearly dominate SoW. But the cpu...well that's another matter, especially with all those ground objects milling about. I'm only hopeful we can turn them down or off.
Flyby out