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Old 05-02-2014, 09:55 AM
MaxGunz MaxGunz is offline
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Quote:
Originally Posted by greybeard1 View Post
Thank you Max!

is this related to the damage model?
Question is also how related. You can poke values and try to attribute changes to those and still miss effects down the road. You can also go into the woods and randomly eat leaves, flowers and berries not seeing mold spores on some.

Quote:
Returning to the original question, I think two bullets on same spot gives same effects (given they've same energy and angle of impact) no matter the time interval. Probably, effectiveness of long bursts is a matter of hit probability, higher according to number of bullets fired. So it is more probable, for a long burst, that two or more projectiles land on same spot, making more damage.

Do you agree?
Not completely. For one, hits that may be a hand span or less away from each other may hit different parts. For another between moving shooter, bullets and target the fire may walk while at other times it holds to an area for the next dozen or thirty hits but even those come from 6 or 8 different guns.
Yeah the chances go up then. The chances of bullets from different guns to hit the same part go up to.

Concentrated fire can work to hammer through both armor and thicker parts but the best results is when weaker critical parts get hit just once.

The pilot for instance. Also control cables which is rare but IL-2 models the effects of such damage. Or a fuel or oil line.

Those are all quicker kills than busting a spar let alone the structure of a tail wheel and the seat armor behind it. So I spend more shots fishing for a critical hit at angles to places where I know the weaker critical's live, hence deflection directly into the engine, wing root, cockpit.
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