Quote:
Originally Posted by RPS69
+1
You could use open cockpit to learn a thing or two that are really impossible to learn on closed cockpit. Normally closed cockpit advocates really solely on surprise to act. And it is far easy to achieve surprise on closed that on open cockpit scenarios. Reality was closed, but this is still a game.
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This is 100% wrong, a story from those who have not been there.
On hard settings it is true just as in WWII you can have the advantage of surprise, but it works both ways! You are surprised all the time with attacks from unseen foes and you DO have to learn to counter those attacks and turn around fights. There is the gaping hole in the logic of those championing easy settings...
The gamers on arcade settings have their outside views they scroll through, icons and even the silly arrows of open cockpit servers that eliminate all surprise attacks. So it is common sense and logic once again that shows those on easy settings are the ones who never learn to deal with all possible problems.
Of course there are going to be a few hurt egos out there making excuses for flying on easy settings, always have been and always will be.
No, flying IL2 on hard settings is not actually flying in WWII, but it is a lot closer than flying easy settings.
I have flown all types of servers over many years. It is the pilots that are used to using icons, outside views, no G limits etc. that end up stalling and spinning their planes out in close dogfights.
On Skies of Valor I have never lost a 1 vs. 1 dogfight against the regulars that find me with their crutches, they scan through outside views on their map and look for easy targets, and on the ridiculous Fun4All that bans energy fighting and blackouts, they are not even worth talking about.