Conversely, I found that a lot of the gamers that do well on closed-pit servers with big maps are not that good at close-in knife fights. The air-quake servers may not be that realistic, but the people who play there a lot get into a LOT of fights and know how to finish a kill and how to reverse a bad situation. The closed-pit veterans learn that the best way to fly on closed pit is to start with an advantage, surprise, exit plan, etc; so they don't do well when they can't have those elements and are forced to fight it out, like when they're escorting bombers for example.
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