Thread: Modding SW3?
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  #340  
Old 04-15-2014, 12:27 AM
Simbal Simbal is offline
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Join Date: Jul 2013
Posts: 59
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For editing Fire-Rate and Damage:
Code:
*Note: Both are important for the firerate: recharge_time and rate_of_fire
RED = Firerate Stuff
GREEN = Damage Stuff
	<TurretModule name="TLC3">
		<short_name>#M_Name_TLC3</short_name>
		<hint>#M_Hint_TLC3</hint>
		<short_desc>#M_SDesc_TLC3</short_desc>
		<long_desc>#M_LDesc_TLC3</long_desc>
		<mesh_name>En_Turret_M82_Daga_T</mesh_name>
		<flat_image>En_Turret_M82</flat_image>
		<hit_points>20</hit_points>
		<mass>100</mass>
		<disable_trade/>
		<cost>84000</cost>
		<technology/>
		<attach_type>ALL_SHIPS</attach_type>
                <recharge_time>2</recharge_time>
		<viewing_angle>10</viewing_angle>
		<dispersion>0.01</dispersion>
		<min_distance>10</min_distance>
		<max_distance>95</max_distance>
         	<rate_of_fire>1</rate_of_fire>
		<burst_count>1</burst_count>
		<azimuth_rotation_speed>60</azimuth_rotation_speed>
		<rise_angle_rotation_speed>30</rise_angle_rotation_speed>
		<BulletParams>
                        <damage>130</damage>
                        <bullet_length>1</bullet_length>
                        <speed>100</speed>
                        <damage_type>LASER</damage_type>
			<graph_type>LASER</graph_type>
		        <sfx_index>0</sfx_index>
		 </BulletParams>
	</TurretModule>
As for the Diffence, the TBPLC one has an larger Recharge time, but i don't know for what the TB Actually stands for...
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