Quote:
Originally Posted by brando
I don't totally agree with this. Yes, CFS did have a large following but IL2 also built up a fair-sized following very quickly after its release. The CFS crowd didn't start to move across until two or three years after the launch of IL2, but there were already a lot of people enjoying it. Hyperlobby's connection ability had to be enlarged a couple of times in order to fit in the regular 1000+ of on-line users. and others were using ASE or Direct IP to play regularly. Then add in the 1000s who prefer to play off-line and you start to get the picture of a very popular combat flight sim.
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I just recall being on Netwings.org, Sim-outhouse.com, simhq.com and there were thousands of posters using CFS2. I recall those sites all had an Il2 forums and you'd see a couple postings per day at most.
The Sim-Outhouse is still going, and believe it or not there is alot more traffic there now on CFS2 board than there is here.
The CFS2 is still so popular there are devs releasing add-ons continuously.
The CFS2 today is lagging in the graphics area, the AI pretty well suck, there is no online game anymore... yet there is huge offline player interest.
If MSFT had just updated the CFS2 instead of trying to reinvent the thing it would be the front runner today. The mission builder for CFS2 is awesome allowing users to build very immersive and exciting mission action.
Oleg, addressed the ONLINE game with the best aircraft and prevented all the cheats of the ZONE. The IL2 ONLINE gaming is still very viable.
The ONLINE game has always been the one strength of IL2. The IL2 mission builder is adequate for Online play, but lousy for Offline play.
I'm not knocking IL2 by any means, and lets face it MSFT is run by too much monkey business to let the right hand know what the left is doing.
Do I long for an improved CFS2?
NOPE, I'm looking forward to the BOB SOW and my expectations are high Oleg will produce the best CFS ever... and like all our addons, more than expected.