Thread: Il-2 MODs
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  #159  
Old 01-04-2009, 02:32 PM
Wolf_Rider Wolf_Rider is offline
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Join Date: Dec 2007
Location: Sydney, Australia
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Quote:
Originally Posted by Bearcat View Post
I was thinking more of CFS1&2.. I could never get CFS3 to run right and I thought it was such a POS that I didnt even include it in the running other than to say it stank.... for me anyway.
Totally agree with you on CFS3 bearcat... CFS1, didn't do much for me but CF2 was worth it's weight in salt at the time. Which brings me to ask; "where did the Zone Monster grow from"?

it grew from the growing amount of mods being used.

I didn't keep CFS3 long enough to explore online and i was lead to believe the mismatch thingy was to ensure all players had the same files, not just be running "vanilla/ stock/ out of the box".... CFS2 had a cheat detect entry which could be used by writing it into the .cfg file... sad it was to see a squad member in a "supposedly" stock/ vanilla/ purist zone room on a squad night, with an asterix against their name in the tally room.


Lexx... when it comes to supporting a hack, there is no difference between online and offline as the hack was done to the sim itself

Last edited by Wolf_Rider; 01-04-2009 at 02:38 PM.