Quote:
Originally Posted by lauvhk
Just a sidenote. If you ever use Dryad/Demoness, you can also use Sacrifice on the charmed enemy troops. Of course, it is less stellar than Hypnotize.
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I don't know about that... Demonesses + Anga's ruby (or even without they have a high initiative).
Round 1 have a tank unit and the demonesses wait. Demonesses go last swap Tank unit for stack of humanoids.
Round 2 Demonesses go first - hypnotize. Immediately cast sacrifice.
The advantage is you get to cast whatever spell(s) you want in turn 1. It is especially useful for warriors/paladins who do not get high magic and thus cannot hypnotize sacrifice on the same round and it also saves on the mana so you need to spend less time regening/recharging. I have used this to terrific effect on immpossible (I rush to Demonis and grab Demonesses first thing).
Sacrifice is also hilariously mana efficient as an attack spell....
Few other points:
Blind is terrific, it works on undead.
Target is also awesome if you get a big tank unit, becomes even more awesome when you get timeback.
Dragon arrows will turn a stack of undead archers into an unstoppable killing machine.
People love phantom and it is very useful in certain situations, but to be honest, I can achieve almost the same or better crowd control effect using target/blind for a fraction of the mana cost.
Stoneskin vs. gods armor... God's armor prevents more damage but is pricey from a mana standpoint and it also requires a hefty investment in order. I tend to focus on distortion first (for all the awesome spells) and then chaos (solely for sacrifice efficiency, everything else is useless to me, except perhaps for demon portal).
This is coming from an impossible difficulty warrior/paladin player. Mages may find other things more useful (especially if they are lucky enough to get their hands on armageddon).