Actually that's an overcomplication on your part, mods folder is the default folder for mod files and there's no need for a "mod_" prefix. The game will look for files elsewhere but I don't really see what's the point, everyone should follow suit to make things easier for themselves and the modding community as a whole.
Both Lestas and I have the [de]compiler, you can get it if you really want to, and you know how to edit and write code. It's in Russian but there's only a handful of options anyway and they are more or less self-explanatory.