Quote:
Originally Posted by forlik
Thanks, but my work isn't finished. Still a lot of graphical problems. And I'll try to fix them.
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I know, but I believe in you
Quote:
Originally Posted by forlik
Ok, I'll try to investigate this, thanks.
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Example from the rasplata.lua
-- patch
local backpack = Level.FindContainer();
if (backpack != nil) then
Level.EnableItemPickup(backpack, true);
end