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Old 12-11-2008, 06:41 PM
CurtisJasper CurtisJasper is offline
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Join Date: Nov 2008
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Quote:
Originally Posted by Lari View Post
IMO leadership should level naturally EACH level, so you have just to worry wich "other" stat lo level up.

Also i don't like the "flags" idea, cause make almost mandatory to sneak everywhere to take a big advantage, and then go all the way back to pawn everything. Even tho i have to recognize that it gives a little bit of variety to the game, that should be a little bit too boring to play "straightforward"
Agree with these completely.

1) There are plenty of decisions to make when levelling even when leadership is not on the table.

2) I initially enjoyed the collection first, then monster slaying, approach of both the original KB and KB: The Legend. However, it seems a bit silly that someone can acquire leadership by sneaking around and stealing treasure or flags from really slow (both physically and mentally ) patrols. Maybe it would be more appropriate for certain "chieftain" enemy troops to be holding the flags on the overworld, requiring the hero to slay them to gain the requisite leadership. Obviously these could be slightly more difficult than other non-hero monsters on the map. (Or it could be that defeating enemy heros gives you a small bonus to leadership.)
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