How to simulate night in DtS
It is easy to simulate a level at night with help of the following console commands:
1. Setv r_glow false
2. Setv r_glow_r 0
3. Setv r_glowstrength 0
4. Setv r_glow_b false
5. Setbrightness 0.40
Inside LUA scripts you need the function: "System:ConsoleCommand()"
to launch console commands.
It's a little big buggy, due to the fact that some regions have an independend
light source. But it's interesting...
Last edited by AHO; 12-03-2008 at 10:03 PM.
Reason: I am hungry ;)
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