Try like this: on turn 1 use Glot's armor on some troop, on turn 2 use resurrection from your inquisitors on another troop, then time them back (to restore both their numbers and the resurrection spell). You may want to wait some of your troops, depending on if you want to allow him to cast second geyser, before disabling him. Try to kill his stacks with highest initiative and use Blind on what's left.
Hope you understand what I mean, if it doesnt work, provide us with more info like army compositions, etc.
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